Gravwell
            
                  
                
                  - Boardgame, 2-4 players
- Move in direction of the closest ship
- Play Cards to move
- Important game phases:
AI-Aspect
            - Decision making
- Learning
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                Implemented through: - Reinforcement Learning (RL)
- Neural Evolution (NE)
- Decision Tree
- Random AI
- No-ES Random AI
 
AI Statistics
              Our goal: win from random AI
                
                  
                
                  
                NB: NE does not significantly improve over random AI
        AI Statistics
            
            Interestingly:
            NE holds its own against RL